Mojang and 4J Studios have announced that Minecraft will be finally arriving on Xbox One, PlayStation 4 and the Vita in August.

As previously revealed in the build-up to release, the current generation iterations will contain “significantly bigger worlds” as well as a greater draw distance.

“Cross platform play will not be possible between Xbox 360 and Xbox One,” said Microsoft. “Many, but not all, of the DLC skins and texture packs you’ve purchased for Xbox 360 Edition will be available for use in Xbox One Edition.

“We’d like to say all your DLC would transfer, but some of the items are trapped in licensing deals that are too boring to get into here. We’ll have more on this soon.”

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However, if you’re a PlayStation user who has previously purchased Minecraft on the PlayStation 3, you’ll be able to download it for free on the Vita thanks to Cross-buy. At this stage, this only accounts for digital purchase, although Sony are looking into a way to make the upgrade possible for Blu-ray purchasers, too.

In terms of saves for PlayStation, it’s one way traffic as saves for PS3 and Vita can be transferred to your PlayStation 4 experience, though it won’t work the other way around.

“Unfortunately, you won’t be able to transfer your saves from PlayStation 4 to PlayStation 3 or Vita,” said Mojang. “There are technical reasons for this; we can make worlds bigger without too much stress, but shrinking them causes all kinds of problems.”

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They also confirmed Cross-play won’t be possible between if you’re on either a PS3 or Vita trying to cross with a PlayStation 4, presumably due to similar technical constraints.

And, again, just like the Xbox One iteration, many, but not all, of the texture packs and skins purchased will be made available for use with the PlayStation 4 edition.