Prior to Gamescom Remedy had been keeping very quiet when it came to Quantum Break, but as the event took off Microsoft and Remedy showed us the next chapter towards Quantum Break, and what its story and gameplay will hold in store for players next year. Behind the scenes we got an in-depth by Remedy members Sam Lake and Thomas Puha themselves, who taught us quite a bit when it came to the ins and outs of Quantum Break.
Quantum Break is the story of Jack Joyce (voiced by Shawn Ashmore), who gains the ability to manipulate time after a disastrous accident with a time machine. As time starts to break down Jack must find his brother, who may be the only person in existence that can fix the flow of time and stop the time/space continuum from collapsing on itself.As our presentation started we were introduced to the main characters, which consist of Shawn Ashmore as Jack Joyce, Dominic Monaghan as William Joyce, Amelia Rose Blaire as Amy Ferraro and Aiden Gillen as the game’s main antagonist Paul Serene, founder of Monarch Solutions, the corporation pursuing Jack following the events of the accident. These characters aren’t only voiced by these actors, but also act as part of an actual series of episodes that are weaved into the narrative of Quantum Break. Following each chapter of Quantum Break you’ll be shown 22-minutes episode that continue the narrative of the game, which are even influenced by the decisions you make in the game, which result in alternate versions of episodes. The game’s story by effect is essentially set-up as an episodic series, that will take you throughout its story step-by-step.
We were then briefly shown the conference demo and the main trailer to refresh our memories to their contents, but this was followed by an extended demo that showcased many time-based gameplay features. Our character finds himself at a dock, an area now called Ground Zero by Monarch, the villainous corporation within the game’s narrative. Jack receives a phone call from Serene (funny enough with an Alan Wake ringtone on his phone.) The exchange ends unpleasantly as Jack goes further onto the docks. Serene and co arrive on sight with a helicopter, but as Jack tries to make his way towards them it seems he might not be the only one with powers at this point. The antagonist uses a time-blast to bring down a huge cargo ship on the dock, which completely changes the upcoming area you’ll have to move through. To navigate through the area the player must use multiple time-based powers to move certain objects back and forwards in time to clear a path or reach certain parts of an area. An example of this is when Jack uses time blast to move a shipping crate up and down, which is possible due to the fact that it probably dropped down when the ship did, creating an opportunity to use its timeline to your advantage.