[gameinfo title=”Game Info” game_name=”Saints Row IV” developers=”Voilition” publishers=”Deep Silver” platforms=”360/PC/PS3″ genres=”” release_date=”Out Now” version_played=”PC”]
Saints Row IV is the latest installment in the long running Saints Row franchise developed by Volition and this time around published by Deep Silver after purchasing the rights from THQ during its bankruptcy. Beginning its life as a Grand Theft Auto clone, Saints Row set out to create a name for itself as the more off the wall and over the top version of the popular sandbox game and as we arrive at Saints Row IV it is obvious that the separation from GTA is finally complete. It is important to note that here in Australia it has taken a while for the game to reach our shore. I have also played through an international version from the United Kingdom. While at its heart the difference is entirely superficial, I will touch on the infamous drug toting mission that helped cause its refused classification status in the conclusion.
The story of Saints Row IV starts with the protagonist, the leader of the 3rd St Saints, participating in a black ops style assassination of a terrorist leader (the first of what would be a perpetual acknowledgment of the series greater lore), stopping a nuclear missile and literally falling into the oval office of the White House. After a brief section where you choose to either cure cancer or stop world hunger you are invaded by aliens and trapped in a simulation of Steelport, the city where Saints Row: The Third takes place.