It was a bold strategy of Tequila Works to reacquire the rights to Rime from Sony after their funding had...
In a year where everything old is new again, it seems fitting that one of gaming’s oldest franchises gets a...
It’s hard not to draw some comparison between Hellblade and Celeste. Not as games, of course, they couldn’t be more...
The Yakuza series has long subscribed to the ethos of narrative and setting first, with gameplay designed specifically to complement...
In the 20 years since the original release of Super Monkey Ball in arcades and on GameCube, nothing has come...
It’s best to start with the obvious and address the Pelican in the room, Halo Infinite is still the game...
Citizen Sleeper was, and still remains, one of my favourite releases of last year. It had one glaring problem though,...
The God of Citywide Beatings and Bin Chicken Dinners smiled upon me recently. He arranged it so that I might...
Obsidian, since their acquisition by Microsoft, has impressed with their ability to diversify, scale up and down and, most importantly,...
After playing through the already-excellent Crisis Core: Final Fantasy VII for a third time in its newly-refreshed and revitalised form...
If a game offers a fishing mini-game, I tend to seek it out. Ever since Ocarina of Time introduced me...
Between Diablo III’s disastrous launch and the egregious monetization of Diablo Immortal, one of Blizzard’s most defining IP hasn’t been...