NVIDIA’s partnership with DICE, the developers of the yet-to-be-released Battlefield V, has gone a step beyond the optimisation the games have typically received on PC’s equipped with their range of graphics card, to integrate their new ray-tracing technology into Battlefield V. Shadow of the Tomb Raider also benefits immensely from the graphical upgrade, with richer, more detailed environments than ever before.
The technology, embedded within their new powerhouse graphics cards, the GeForce RTX range, improves the quality of reflections in the game. Every reflection, whether it be in a puddle, the surface of a river, the hood of a car, or in the eyes of your enemy, now looks increasingly realistic with the aim of further immersing the player in the game’s world.
Check out the technology at work in the Battlefield and Tomb Raider trailer below.
Unfortunately, these graphics cards don’t come cheap. If you’ve got the cash – and a PC ready for one – they are, however, one hell of an upgrade to your graphics and are available.
According to a report from IGN too, the Open Beta for Battlefield V will launch September 4th for early access subscribers, and September 6 for everyone else across all platforms.