The upcoming November craze of releases is upon us, and like every year Ubisoft’s Assassin’s Creed franchise is present, with not one but two titles. In this article we’ll be focussing on it’s flagship release: Assassin’s Creed Unity, and reflect on our expectations for both this title and the franchise’s future.
The Assassin’s Creed franchise has become a permanent inhabitant of the October/November release rush every year, and since its debut in 2007 the series has become an event that is marked on the calender of many gamers around the world. Whilst the series has had its ups and downs since 2007, the main core mechanics of the franchise have always provided fans with thrilling adventures of a high production value.
But every core needs to be changed up once in a while, and Unity seemingly is doing exactly this, whilst refining mechanics that have been problematic or non-existent in past instalments. What exactly will the game bring us that previous instalments haven’t? To answer those questions, we first have to look back at what came before.