Welcome to Press Start’s first annual GOTY awards. We’ve decided to do things a little bit differently and ask for each member on the team to list their favourite game of the year as well as their runner up. We’ve decided to do this as our team is based all over the world and has completely different tastes in games. We felt that it’s much fairer to let everyone have their own opinion rather than choose just one game as a whole. We’ll then hand things over to you and find out our reader’s GOTY.
Valiant Hearts is a special case for me, as its qualities don’t necessarily lie in its gameplay mechanics, but at its seemingly intense look at the effects around its characters, which seem to be more focussed on the actual influence on them rather than the traditional combat scenarios in these subjects. Valiant Hearts is a game I won’t soon forget.
As a sucker for both Middle-Earth settings and strong combat mechanics, Shadow of Mordor fulfilled both criteria and then some. With a very Arkham-esque style combat (though also very different in some aspects), I found the combat to be consistently engaging, fun and satisfying. Shadow of Mordor came out of nowhere to provide a genuinely amazing experience for me this year.Giving the Wolfenstein IP to an unknown developer and ditching multiplayer entirely immediately pulled up two huge red flags that had me very apprehensive about the quality of the game, but The New Order provided with one of the best campaign FPS’s I’ve ever played. The story played itself very straight, but was incredibly engaging, providing genuinely interesting characters and settings. The gameplay was smooth and provided with some very fun FPS mechanics that both harkened back to the old school Wolfenstein/Doom days, while pushing the IP into 2014 and beyond. I applaud MachineGames for providing one of the best single player campaigns this year.