A common issue in both the gaming industry and the film industry is the fact that some franchises outlive their life expectancy with sequels that narratively either may not have been needed or were just made in order to cash in on the original. Now, in this case, we’re talking about story driven games like Uncharted and other franchises that are first and foremost narrative experiences.
The most important thing to remember when setting up a continuation is that you need a good story to tell, which is where many franchises tend to stumble, as production often seems to start up based on the commercial reception of the original(s). A good example of how to properly execute this is Naughty Dog’s Uncharted 4: A Thief’s End, which succeeded in providing a well written closing chapter for the franchise, ending character arcs and setting up a retrospect upon the franchise itself, looking back at the events that got our characters where they are now.
But now comes the question, with Uncharted 4 being as successful as it is both commercially and critically, is Uncharted 5 a done deal? Or is it time for the franchise to make way for new adventures for the developer? Albeit if only for a while. Uncharted’s 4-game arc provided a strong arc for its characters, and The Last of Us did the same for its universe standing well on its own as a one-shot experience, but with commercial success, does it become impossible to stand on your own in the industry? Rumors have been circulating regarding a possible sequel, and whilst Naughty Dog without a doubt could come up with an excellent sequel, is it ultimately needed?