I had the chance to sink about three hours into Dishonored 2. Granted, it was only one level, but the fact that I was able to sink such a long amount of time playing through the level time and time again, using different strategies is testament to the game’s solid level design.
Even before entering the Clockwork Mansion, I felt a sense of mystery and wonder which really had me excited to enter. Upon entering it was a completely different story. The eeriness of the initially dark and empty rooms had me confused, but it wasn’t long before I was able to start pulling a number of levers which would unleash enemies and traps upon me.
The Clockwork Mansion is set 3-4 hours into the game and the difficulty of the version that I played through is said to be less difficult than the final product. This surprised me as the level was quite difficult in terms of enemy design. Although, every time I died, I felt like it was entirely my fault which was important.