It’s an exciting time to be both a regular or occasional player of Blizzard’s franchise-crossing Heroes of the Storm. The game’s development team just wrapped up their Starcraft-themed Machines of War event, made a string of great additions of the MOBA’s roster of playable heroes and unveiled a new Brawl mode.
We caught up with Blizzard’s Lead Battleground Designer John DeShazer to chat about about the new mode. We wanted to know if this Brawl mode something that’s been on the cards for quite some time or something that became developed alongside the popularity of similar modes in Hearthstone and Overwatch.
Originally starting life as something very different to “what players know as a ‘Brawl’ mode,” the feature “was in development for over a year and [as an] an idea even longer”.