While at Gamescom, I got to go hands-on with the upcoming sequel to The Crew. Boats, planes, automobiles and more all appear in this high-octane, off the wall production that manages to stand out in the crowd, forging a new identity as a racing game that values freedom above all else. My thoughts on my playthrough can be found HERE.
After my session, I got to have a chat with the game’s producer Stephane Jankowski, and talk about all the wonders of The Crew 2.
In a world that has a lot of racing franchises, how important was it for The Crew 2 to do something different and stand apart from the crowd?