I’ll lead with the obvious. Firewall: Zero Hour answers the question, that admittedly I’ve heard no-one ask. How would Rainbox Six: Siege perform if it were a PlayStation VR title?
While I’ve never wondered this myself, I’m sure glad the team at First Contact has filled this void because it goes without saying that this tactical shooter does what it does very well and it’s damn fun.
With our goggles fixed in place and an Aim controller in hand, we lobbied up. It’s in this strange pre-game space where teams can throw a bit of shade or perhaps sit silently, not willing to give away any of the strategies about to unfold. While I kept quiet out of both anxiousness and pre-firefight shellshock I explored the menu and decided on what Contractor I’d adopt as my avatar. Fortunately, there’s a pretty gruff looking, beard and sunnies ablaze, Australian operator named Skip so I quickly filled his boots and readied up.As a fearsome quartet, we rolled into battle, starting on the attacking side. In the world of Firewall, information is key so our end goal is to hack a laptop for its intel. To discover its location, however, we must first tap into one of the access points scattered on the map. Like Siege, the spawns are random and locations are seldom the same, making for an ever-changing experience that constantly keeps you on your toes.