Director of Communications Arne Meyer as well as Game Designers James Cooper, Nicholas Lance and Zied Rieke have provided a ton of brand new information about Uncharted 4. This took place on a Twitch Lifestream. We’ve rounded up the biggest nuggets of information below.
The jeep feels completely different when being used across different surfaces such as mud, rocks, grass and water.
The game has a pretty significant length. In-fact, it’s longer than the first three games.
There is no typical play through. There are a ton of options and choices and it’s really up to the player in regards to how long they want to explore the open areas.
Photo mode can be accessed with R3+L3 and Naughty Dog believe that it will be a big selling feature of the game
Naughty Dog want players to think about stealth from the beginning, as driving your jeep into enemy filled areas will lead to death.
Control scheme is more customisable than ever. The team have done a lot of work so that players can customise in relation to their gameplay style
Difficulty settings can now add different types of enemies. For instance an area that previously just had snipers might now have a combination of RPGs/Snipers in crushing.
Whilst playing Crushing, you’ll get less information on who has spotted you and where they are.
There will be no co-op as Naughty Dog felt that this would take away from the structured experience
There will be a soundtrack released in both digital and CD format
You can skip cinematics
As a bonus, we’ve included this wonderfully created GIF which shows just how seamless the jeep to traversing to gunplay is.