blade runner 2033

Blade Runner 2033: Labyrinth Is Annapurna Interactive’s First Internally Developed Game

A match made in sci-fi geek heaven.

During this morning’s Annapurna Interactive Showcase, the respected indie publisher revealed its very first internally-developed game, and it’s based on a hell of an IP.

Titled Blade Runner 2033: Labyrinth, this new game is still largely a mystery as far as gameplay and plot goes, but the newly-launched Steam page gives us the following:

“Set between the original film and 2049, Blade Runner 2033 takes place after the events of the Black Out and asks: what does a Blade Runner do when there are no Replicants left to hunt?”

There is also a short reveal trailer to go along with the announcement, that doesn’t do too much more to answer questions but certainly has the vibe of Blade Runner down pat and gives us a glimpse into the game’s potential aesthetic:

 

Blade Runner 2033: Labyrinth is being developed in the internal studio that Annapurna Interactive began putting together in 2020, and will be directed by Chelsea Hash, who is known for working on games like Solar Ash and the remarkably-good What Remains of Edith Finch. It’ll be the first Blade Runner game in around 25 years, with the last being the Westwood-developed point and click, simply titled Blade Runner.

With no release date or further reveals in concrete just yet, we do know that Blade Runner 2033: Labyrinth is coming to both PC and consoles. You can wishlist it on Steam here.