Sony’s Yoshida Slams No Man’s Sky’s Undelivered Promises

Shuhei Yoshida who is the boss of Sony’s Worldwide Studios has criticised Hello Games and more specifically Sean Murray for claiming things that the game did not deliver on prior to the game launching. Shuhei Yoshida is widely loved in the gaming industry and well-known for being upfront and honest about issues in the industry, when involving Sony.

“I understand some of the criticisms especially Sean Murray is getting, because he sounded like he was promising more features in the game from day one,” Yoshida told Eurogamer.

The biggest issue still present in No Man’s Sky is still the fact that Sean Murray went on record many times saying it was possible to meet up with other players when it’s clear that the functionality is not yet built into the game.

“It wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer.” He continued.

Yoshida still went on the record to say that despite some key missing features, he was very happy with the game turned out and incredibly proud to have the PlayStation name stamped on the product.

“I am super happy with the game actually, and I’m amazed with the sales the game has gotten, so I’m not the right person to judge if it has ‘harmed’ the PlayStation brand,” he said.

No Man’s Sky has definitely split gamers, with some enjoying the final product and others being disappointed in the game. It just proves that hype can play such a key factor in the games release.

We’ve covered the game’s missing features quite extensively. You can find that HERE. 

Thanks, Eurogamer. 

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