The Firewatch Development Studio Was Just Acquired By Valve

Campo Santos, who created Firewatch (which is one of our most praised games of all-time) has today announced that their 12 person studio has been acquired by Valve.

Their next game (In The Valley of Gods) which was announced last year will still be released, but as a Valve game. It’s unclear if it will release on consoles, but with Firewatch still coming to Switch, it looks likely that they’ll release these games on multiple platforms.

Here’s what Campo Santos had to say about the acquisition: 

“If you’re the type of person who gives two flips about this news, we can elaborate a little bit on this big decision. First, we really like making video games. Furthermore, and perhaps more accurately, we really like making and producing entertainment. From the day-to-day production of our last game, Firewatch, to the way we run the company, make merchandise, meet players at expos and shows, send out a quarterly literary journal, throw open-to-the-public game demos in the middle of an artificial forest—all of it is geared towards surprising, delighting, and entertaining the customers who have shared in our success.

In Valve we found a group of folks who, to their core, feel the same way about the work that they do (this, you may be surprised to learn, doesn’t happen every day). In us, they found a group with unique experience and valuable, diverse perspectives. It quickly became an obvious match.”

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