In a recent interview with VG247, Pete Hines, the Senior Vice President of Marketing and Communications at Bethesda, clarified some of the details surrounding co-operative multiplayer.
Referring to a recent play session with Todd Howard, Director and Executive Producer at Bethesda Game Studios, Hines confirmed that members of a group will not be tethered together when playing co-operatively in Fallout 76. Instead, they may travel freely around the map and even fast-travel to far-off locations individually without taking the whole group with them. Equipped perks that benefit the group as a whole, will continue to work no matter how adventurous your buddies are.
“There was a while where we were doing stuff together, but there were some points where we were off in completely disparate locations. Ashley fast travelled to his camp over here and was doing stuff. I was over there. It doesn’t tether you together. You could be in the four corners of the map, still be in a group and the game doesn’t care.”
In a game that prioritises exploration, it’s nice to hear that the game’s shift into a multiplayer space doesn’t seem to be hampering just how far off the beaten track you may venture.