Since its original announcement, Eagle Flight has enjoyed a reception from me that I have applied to almost every experience made for virtual reality. The concept is cool, but just how well will it translate across to a full game is questionable and yet to be proven. Now that the finished product is in my hands (soon to be wings), I can safely say that Eagle Flight is a bit all over the place, and while it’s not yet Playstation VR’s killer app it does feel like it’s appropriately priced for the very modest experience it provides. But one thing is for sure – virtual reality is a platform that an experience like Eagle Flight could only work on. Playing this plain with a controller would be plain boring.
Eagle Flight takes place 50 years into the future, humans have disappeared from the planet and nature has reclaimed many cities – one of which is Paris which is the main setting for the game. Vines, trees and wild animals have reclaimed the city and factions of airborne animals have claimed their own territory. It sounds like one of those off-brand Dreamworks Animations films but the story is told rather subtly (with an Attenborough-esque narration) that it doesn’t feel too ridiculous. I’d wager most wouldn’t be playing Eagle Flight for the story anyway.
Eagle Flight is exactly as it sounds. You are an eagle. You fly. That’s it. The game begins rather fittingly with you inside your VR headset as your parents pick open your egg. That’s right, you literally hatch when the game begins. It’s a very nice piece of window dressing that instantly gets you in the mood for the lofty heights that Eagle Flight will take you. From the get-go, there’s three main ways to play. Story Mode takes you through a (very light) story from child to adult. There’s a free roam that just lets you explore the rather barren Paris. And there’s a multiplayer mode. But more on that later.