A professional sniper can regularly wait for hours upon hours for their target to surface, remaining alert the entire time. Though I’m sure elite sharpshooters train to occupy their minds during these long stints, I have to imagine it’d be a boring time. That said, I can almost say I’d rather stake out a target for as long as it takes—eyes glazing over—than tackle another playthrough of CI’s Sniper: Ghost Warrior 3.
It’s not that it’s dreadful per se, it’s just that CI, unfortunately, mistake ambition for ability. It’s hard not to admire the leaps and bounds the developer have taken. But while the game’s framework is fine enough, you’re not likely to get your fill from this game. It wants to be a sniper’s Far Cry, but all it manages to be is a far cry from quality.