Assassin’s Creed Odyssey does quite a few things differently, but the major difference to other games is the brand new “Exploration Mode”. Selectable at the beginning of your journey, and adjustable thereafter if you so wish, it allows you to play Odyssey in way that’s much more organic. Combine it with the fully customisable HUD, which gives you the option to remove pretty much every marker on-screen, and you’ve got a game that just dares you to immerse yourself in it for hours on end.
But what is Exploration Mode? I’ll let the game explain it to you:
Most of the major quests even give you a few clues to narrow down your search too. You can see in one of the main quests below, I discovered some information but needed to find a person elsewhere. The game then proceeded to give me hints that allowed me to discover where they were rather than just point me in the direction of a waypoint.
But as you’ll see below, the map is labelled and zooming into Korinthia, then Akrokorinth allows me to discover an area to explore in order to find the Temple of Aprhodite and finish my objective.
First you find Korinthia on the map, which is fairly simple given how big it is compared to other regions.
Give it a try, if you don’t like it you can switch back to Guided for the more “traditional” Assassin’s Creed experience and the game thankfully doesn’t penalise you for going either way. It’s just a cool new idea that Odyssey does pretty well that is specifically worth mentioning.