Who here could honestly say they’ve never heard of the Teenage Mutant Ninja Turtles? The ‘heroes in a half-shell’ have been a mainstay in pop culture since their inception in the 1980s; spanning comic books, television shows, movies, and especially video games. With PlatinumGames taking the reins for the latest installment, Teenage Mutant Ninja Turtles: Mutants In Manhattan, our beloved team of reptiles (that’s right, they aren’t amphibians) return to the fray for yet another beat-em-up on the streets of New York City.
At the core, TMNT could have been a decent beat-em-up. You play as one of four Turtles, with the ability to switch at will between the squad, giving each Turtle a different special skill set. The three remaining Turtles act as support along the way, helping you take down the bad guys. Which sounds simple enough, right?
The first issue that arises is the overcomplicated controls. One trigger allows you to block and also parry (which in game is practically useless when swarmed with enemies). Another allows you to aim shuriken at the enemy or at things to make them blow up. And then ANOTHER trigger allows you to use special attacks. No wait, it allows you to swap Turtles. No sorry, I’m wrong, it does BOTH. Like the game itself, the controls for TMNT are just too frantic and confusing, and I found myself throwing shuriken in the heat of a battle when I was trying to swap to Mike and play with his nunchucks. In the midst of being surrounded by enemies, fighting becomes a chore rather than fun when trying to remember which button blocks and which button gives the rest of the team a different command.
The next problem, and the biggest of the game, is the fact that everything past the first mission is repetitive. April barks orders at you, you and your terrible AI gang head there and beat up a bunch of bad guys to do a thing. Rinse and repeat. Sure, there’s wall climbing and grinding mechanics but these are just stuck there, and after a while it just gets too tedious to be fun. Defuse a bomb? Hold circle. But wait, didn’t I just interact with a PC terminal by holding circle? And open a door with all the Turtles while holding circle?
Needless to say, I didn’t get a chance to play multiplayer – four player split screen co-op is strangely absent from a game that would benefit heavily from it, and the only way to play with your friends is online. At least that way the Turtles would control better as a team.
The PS4 version of TMNT was primarily tested for the purpose of this review.