EDITOR’S NOTE: This review contains words by James (Single Player) and Toby (Multiplayer). Toby flew to San Francisco for the multiplayer review event as a guest of EA.
SINGLE PLAYER CAMPAIGN
Star Wars Battlefront II’s campaign takes place between Return of the Jedi and presumably ends at some point between The Force Awakens and The Last Jedi. Such a period seems rife for some interesting stories to be told given how long it is and where the characters end up between then and now. Rather than solely focus on the characters we know and love, Battlefront II introduces us to Iden Versio. She’s an esteemed commander for the empire, giving players an insight into the other side of the war we never really get to see.
Or at least that’s what the writers thought we’d see. Instead, unfortunately, Battlefront II falls into the rather disappointing trap of portraying both sides of the war as black and white; with very little grey. Iden begins the campaign as a ruthless leader but within the first few chapters falls victim to cheap stereotypes. Those looking for some interesting insight into what it would be like to live and breathe the Empire’s dogma will be sorely disappointed. This is typical Star Wars fare.Iden herself is a likeable character if not slightly generic. When you’re playing as her, you’ll be controlling both her and her support droid through a combination of sneaking, shooting and piloting various spacecraft. Unsurprisingly, Iden’s segments are probably the least interesting of the campaign, especially in the first half. The drone provides a cool way to take care of enemies you’re not directly aiming at, but otherwise you’ll just be clearing areas of enemies, moving to a waypoint and repeating ad nauseum.