I’ve always felt a bit of a gap in the market that was left when Left 4 Dead wasn’t ported over to the current generation of consoles. Games where you can play solo or with friends, across some story scenarios, against relentless hordes of enemies. Strange Brigade is a game that evokes that same kind of feeling that Left 4 Dead was but mixes it with a rather appealing pastiche of the best bits of the Uncharted games and Indiana Jones films. The result is a game that’s better than it has any right to be but also slightly derivative.
Strange Brigade does have a story but it’s not the strongest aspect of the game. Around 4000 years ago, Africa was ruled by a barbaric queen known only as Seteki. Eventually, with the way she was running things, Seteki’s people overthrew her and sealed her in a tomb. Fast forward to 1930 and an archaeologist unwittingly unleashes her vengeful spirit. With no other options, the British government sends in The Strange Brigade to investigate and hopefully defeat Seteki.
The most important thing to highlight about Strange Brigade from the get-go is that it can be a pretty enjoyable experience when playing solo, for sure, but shines the most when playing with friends. Structured almost like an Uncharted game, but minus the massive spectacle, the game has you exploring exotic ruins and similarly ancient locales while you take on hordes of the undead. It’s a simple concept, but if I had to make a shallow comparison, it’s Indiana Jones meets Left 4 Dead. And that’s pretty great.
There’s about ten or so levels to get through, with each taking about an hour to an hour and a half to complete. Most levels require the player to simply clear a few waves of enemies before moving on to the next area, but it’s all the extra distractions that makes Strange Brigade a little bit more unique. Every level is designed to be open and encourages exploration, which means you can easily spend more than an hour in each level tracking down collectibles, and they’re usually hidden behind some satisfying riddles to solve too.
Collectibles are important because they’re directly linked to your skill points – completing a set of relics from one level will grant you a skill point to unlock a new amulet ability for your characters. These abilities might be a powerful shockwave attack to relieve pressure during more intense fights, or simply launches an attack that homes in and targets five or more enemies. Due to how powerful they are, you’ll only be able to use them after killing a certain amount of enemies and absorbing their soul to fill your amulet.
Perhaps the most surprising thing about Strange Brigade is just how good it looks. From the moment I was thrown into the first level I was taken aback at how dense and rich the plant life looked, and how much detail was packed into the ruins, temples and caves that you explore.