Following a brief intermission, Sony resumed their showcase for E3 2018 with a very majestic windpipe performance before jumping into the first ever gameplay reveal of Sucker Punch’s brand new game, Ghosts of Tsushima.
In it, we see our protagonist, Jin, accompanied by his white horse during a mongol invasion. As the cinematic camera widens and we see control given to the player, one thing is certain, that this is one of the best looking games Sony’s studios have ever put out. The trailer takes place on a huge field during sunset and it’s mesmerising to see just how much is going on – crops blow in the wind and the sun pierces the clouds to create an atmosphere I don’t think I’ve ever felt in a game.Before long our character enters a dark forest before taking on three soldiers in battle. The combat looks more methodical than you typical action game, borrowing a more slower and methodical approach akin to God of War which we’ve seen recently. Following a stylish yet restrained battle, Jin meets up with another woman, an archer, and they infiltrate a village together.
It’s at this point in the demo where we see Jin can climb and swing around, a little bit like the Uncharted games, to get the upper hand on a group of enemies situated inside a (beautifully modeled) temple or household of some kind.
Following this, Jin has a moral dilemma and disagrees with the woman he met earlier, and they battle atop a beautifully shot set-piece drowned in red leaves contrast against a bright yellow sunset. I’ve said it before and I’ll say it again – this is one of Sony’s best looking titles.
While a lot happened in the demo, there’s still so much more I want to know about Ghosts of Tsushima. The game does not yet have a release date but is coming exclusively to PlayStation 4 some time next year.