Resident Evil 7: biohazard is so, so close! The newest entry in the Resident Evil franchise is releasing for Playstation 4, Xbox One and PC on the 24th January. But it plays a little bit differently like previous Resident Evil games. Like the Resident Evil games that enjoyed an audience millions greater than those that came before it.
But when most players boot up Resident Evil 7, they might feel overwhelmed. They might feel that there’s so much stuff to worry about or stock up on through their journey. But that’s simple not the case!
We have a set of tips to help you get the most out of your first run of Resident Evil 7. Of course, you could ignore us and play through the game without taking any of this into consideration, but having just a little bit of insider information can mean the difference between frustration and enjoyment.
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What we do recommend doing, however, is using your precious earned ammo to take down the Moulded that appear throughout the estate. The Moulded are the basic enemy of the game and thankfully, in Resident Evil 7, taking them down means they’ll stay down. Our (obvious) suggestion? Aim for the head! Don’t worry about their limbs, as tempting as it may be to cripple them.
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The reason being is that Madhouse Mode remixes item locations. It plays with your expectations of the game and where items should be, as well as enemies. Enemies aren’t introduced like they are in the Normal or Easy modes. They’re just thrown in, with no fanfare. Items can be earnt with Antique Coins rather than found naturally, and some puzzles and shortcuts can be entirely skipped. It’s a great mode, and one that I found challenging, but one that I sincerely believe should be played after familiarizing yourself with the game.
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Those who played Resident Evil 4, 5 or 6 will probably be used to running through each level, from beginning to end, with no need to turn around and explore the area they’re in. For a large majority of the game, Resident Evil 7 lets you explore the estate. Explore every nook and cranny for items, ammunition and supplies. But perhaps more importantly, every key you find will open doors, both literally and figuratively, for players.
If we’re going to be more specific, there will be a time when you leave the house and enter another one. You’ll find a key in the second location. Don’t wait until the game takes you back there through the story, go back and explore the new rooms as the supplies you’ll find there will be helpful for the moments ahead. But we’ve already gotten too specific, so we’ll just move on…..
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Given the nature of Resident Evil 7, it’s mighty tempting to save up these coins until something better comes along later. Because Antique Coins aren’t exactly in an abundant supply throughout the Bakser Estate. But take it from me – DON’T WAIT. These three cages in Normal and Easy modes are all you’ll have the opportunity to unlock. Nothing better comes along – so get spending!
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What do I mean by that? Hold on to them until you have cleared an area of enemies, or triggered events to get your stalker off you. This way you can speed run through the areas using one set of psychostimulants and collect supplies as quickly and efficiently as you so please. This’ll make sure you’re nice and stocked up for future events and limit your use of psychostimulants.[divider] [/divider]
I can’t mention how many times I would stop playing after a lengthy session in VR that started in the daylight, take off my headset, and then run to the nearest light switch in my pitch black room.
Resident Evil 7 will creep you out when playing, especially in Playstation VR. So look after yourself and turn on a light before you jump in. It’s dark inside of the VR headset no matter what time of day you play.
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So that’s all from us, but what about you? Do you have any tips for Resident Evil 7? Let us know in the comments!