When The Stick of Truth came out, it was so groundbreakingly unashamed to not only step over the lines of political correctness, but to ram raid it with a train armed to the teeth with dildos and kiddy fiddlers. Perhaps it’s due to the shock I felt thanks to the original, but The Fractured But Whole doesn’t quite reach the lofty heights of flipping the bird to political correctness its predecessor did. Don’t misunderstand me, it doesn’t shy away from shining a light on a litany of taboo subjects. Pedophilia within the church and targeted police brutality both get a run in a game that, like the show on which it’s based, isn’t afraid to show us an absurdist vision of the odious world in which we live.
On the surface, The Fractured But Whole is a Civil War piss-take where the kids form two rival superhero cliques who are both vying to be the big billion dollar franchise. Cartman, as the Coon, gathers his best and brightest, including you as the new kid once again. You try to one-up Timmy’s Freedom Pals at every turn as you race to solve the mystery of a missing cat, hoping to money hat your big-budget superhero cinematic universe with the modest $100 reward. It’s that kind of naivety that reminds us that, despite a fuck-per-minute ratio that’d make Tony Montana blush, these are just kids playing make-believe. Of course, as they so often do, they get drawn into the seedy underbelly of South Park, making plenty of enemies along the way. It’s a lot of dumb fun with some even dumber plot turns, but the sheer amount of characters and nods to the series they throw at you along the way makes it more than worthwhile.
The town of South Park is, yet again, realised with great attention to detail in The Fractured But Whole. Its every street and building is there and a great number of them are open to peruse. The world itself is littered with collectable items and puzzles to bowl over, it’s just a shame that it isn’t a seamless world as loading screens tend to break up play a little too much, even when wandering the streets. Plus, there’s also an archaic fast travel system that, while humourous within context, requires you to actively seek out a travel point which are so spaced out and, more often than not, is as far away as the place you’re looking to go. The developers also thought it’d be neat to block off certain paths around the map with obstacles you can’t get by without the help of buddy powers that you unlock much later on. This is only frustrating because nothing is actually gated off, they’re just roadblocks that make you walk the long way around town, which is, in itself, irksome.
It’s pretty easy to tell that, much like The Stick of Truth, The Fractured But Whole is very much a collaborative work between the series creators, Matt Stone and Trey Parker, and developers Ubisoft San Francisco. Thanks to a heads-up display that is only present when it needs to be, pretty much all of the game could be mistaken for an episode of the series itself. There’s no other way to describe it aside from looking absolutely perfect. The same must be said for the game’s voice acting which is, of course, handled for the most part by Stone and Parker themselves. I hope somewhere down the line they release The Fractured But Whole, and The Stick of Truth for that matter, condensed down to movie length because it’d rival a whole lot of their back catalogue so far.