Life has been all but decimated by mysterious and dangerous creatures known as Aragami, and cities lay in ruin from Ashblight. To combat these powerful beings, humanity has crafted ‘God Arcs’, biomechanical and multifunctional weapons which utilise the Oracle cells of the Aragami. But these weapons can only be wielded by unique beings known as God Eaters; people who are bonded with the weapon and infused with the same Oracle cells. Forced to roam the wastelands at the command of the dregs of society, these God Eaters are the only thing standing between humanity’s survival and total extinction.
God Eater 3 is the latest instalment in Bandai Namco Entertainment’s monster fighting franchise, and the first game to release on a home console as opposed to previous instalments’ handheld origins. The core premise of the game is relatively simple – you are a warrior, part of a team of God Eaters whose mission is to set out and destroy Aragami with your powers and save humanity. The game (and story) plays on a lot of tropes and clichés that we are used to in both anime and RPG games of the like (our protagonist has heightened abilities above those of their peers, they have a special connection with a mysterious being, etc) and is relatively stock-standard, but still entertaining. Additionally, we are treated with a great soundtrack and voice acting that doesn’t make me cringe every five minutes (though the dialogue could use work, as always).