The vibrant city of San Francisco, last seen in Driver’s latest instalment serves as the gorgeous backdrop in what will no doubt be a far, far superior experience to 2014’s Watch Dogs, if our brief yet satisfying session with the sequel provides.
It seems Ubisoft have a soft spot for The Golden Gate City, and there’s no doubt that great care and time has been taken to recreate San Francisco; from Oakland to Silicon Valley and beyond, with a playground that’s roughly 3 times as big as Chicago. While it remains to be seen if the side content will have much depth, it’s clear that a tonne of time has been invested into recreating the most accurate representation of San Francisco, geometry wise. Fingers crossed that they’ll be actual meaningful content to peruse.
With our hands on demo we perused a quick and dirty tutorial of the basic gameplay elements of Watch Dogs 2. The hacking mechanics have been redone and remain an even more central element of the gameplay. Hacking cars remotely can make them turn left, right or reverse or accelerate to cause distractions. You can hack phones to access more battery power (for hacks), receive funds to buy accessories or best of all, uploading locations of gang members for rival gangs to find and cause fights, leaving the battlefield full of bodies while keeping your hands relatively clean (other than the guilt). Also in possession are a couple of nifty drones, one for air and one for ground, used to unlock areas and gather intel.