I’ll say this much for Murdered: Soul Suspect; it does not beat around the bush. In the first hour you’re thrown into the action with gusto, from a hasty introduction of the main character and his motivations, to his death by window/point blank shooting. It’s impressive, in a world where tutorials are a necessity and every game tends to stuff you with an hour of them, that Murdered: Soul Suspects manages to alleviate some of that pain without completely throwing you into the game headfirst.
In a meaty demo presented by Airtight Games in the Backlot Studios of Melbourne, Press Start were able to get a hands on feel of the game on the PS4 in an hour-and-a-bit demo, which is due for release on June 5th. While I cannot vouch for the game since it was only an introduction, I can give my initial thoughts and feel for what would ultimately be the final version.
The streets of Massachusetts are dark and grimy, but we were limited to specific areas in the demo. Your murderer; a masked serial killer, screams of inspiration from games like Condemned, but I felt none of the horror that Condemned so effectively wrought upon the player. Nevertheless, I was quickly led to the first puzzle of what would take up most of the game (hopefully), figuring out the elements that led to my character’s (Detective Ronan O’ Connor) death.