Ever watched Black Sails, Pirates of the Caribbean or read Treasure Island and think to yourself: You know, I wish there was a video game that gave me a similar experience? Rare’s got you covered. At Gamescom, we got our hands on the game, along with a special presentation from the team behind this swashbuckling adventure.
Starting off with our initial hands-on session at Microsoft’s premiere event on Tuesday, we set out to destroy our rival teams. Spawning at the beach with our headsets on and our controller ready, it wouldn’t take long till we were climbing the steps and stepped onto the deck of our first ship, which would put our teamwork to the test.Raise the anchor, drop the sails, take the wheel, it took most of us to get all of these preparations done as we set sail across the waters of Sea of Thieves. I manned one of the cannons as my colleague went to oversee our surroundings in the crow’s nest, with our captain taking charge as he taught us the fundamentals of the game. Teamwork is key, and maintaining your ship is a task that’s simply too hard to do alone. Together you raise the anchor faster and you simply need your mate to adjust the sail for course correction, because, if you do these things alone, you’re simply the smallest fish in this vast ocean.
It didn’t take long until my colleague in the crow’s nest identified a ship on the horizon and as we adjusted our course we made our way to our first combat encounter of the session. Our rivals had a similar idea, as it didn’t take long for the first cannonballs to hit the waters near us, which set the mood for an intense, yet insanely fun combat encounter that showed us that combat in Sea of Thieves isn’t just a simple game of shooting a cannon but a game of maintaining the damage that you receive as well. Below deck the ship was quickly filled with a lot of water and even though the action was intense above deck, we simply needed part of the crew to keep us afloat as we fought this battle of firepower and wits, of which the latter is a factor that is simply essential when it comes to navigating in naval combat.After sinking to ships and meeting our own demise, our hands-on time with Sea of Thieves ended, but our victory wouldn’t be the end of our experience as we were met by the team at Rare for a behind closed doors presentation that would tell us a lot more about the game than we initially knew.