I’m sure many Crackdown fans are hugely excited for Crackdown 3. After all, it’s been a while in the making’ beside the delays, it’s been nine years since Crackdown 2. According to the team at Microsoft Studios, it promises to be a “true Crackdown experience,” which I’m sure takes someone’s fancy. However, based on the slice of the game I recently had the opportunity to play, I’m sorry to say I won’t be amongst those eagerly anticipating its release.
That’s not to say there isn’t fun to be had with the game. Indeed there is, even as a first-time Crackdown player like me. It would appear that Crackdown 3’s primary focus is fun. Microsoft Studio’s Creative Director, Joseph Staten, and Head of Production, Jorg Neumann, confirmed this when I spoke to them last week. “I think the good news is that there are at least two axes of fun,” said Staten, “if you want to jump in just by yourself, within a big explosive playground of action – you just play through the campaign – Crackdown has that for you absolutely.”