Wind the clock back 10 years and the original Fable was being released on the Xbox. It was released to favourable reviews and went on to become one of the best selling games on the platform. Fable takes place in a land called Albion. You take the role of a young boy who’s family is brutally killed by bandits. An old hero rescues you and trains you up to become the hero of Albion. The story still holds up quite well even though it hasn’t changed in the last 10 years.. The main story itself is quite short so it never really feels like it’s dragging on. Story-wise, I still feel like this is the best game in the series. It’s easy to follow and provides a simple narrative that’s easy to follow. Unlike the more recent games, you can still only select to be a male hero, which may annoy some people.
The biggest thing to talk about with Fable Anniversary is the upgraded presentation. The game has received a visual upgrade which puts it in-line with the newer games in the series. Whilst it is a welcomed upgrade, I couldn’t help but feel that some of the visual charm was lost with replacing the cartoony character designs with a more realistic model.
The real improvement comes in the form of updated weapon models and the spell effects. These make the game much more immersive and realistic. The landscapes are also much improved and have a lot more personality. In the original game, environments looked extremely similar and lacked a certain visual quality. Unfortunately, there are a few graphical issues. There are some glaring framerate issues, particularly in areas with a lot of enemies on screen. There is also some quite noticeable pop-in during some cutscenes. Something that seems strange to me was the decision to leave the original interludes in the game. Surely it wouldn’t have been much of an effort to recreate these to better suit the Anniversary editions upgraded visual quality?