Overall though not a lot has changed in terms of its predecessor, musical themes are still as intense and nerve racking as you try to get your timing right for a section or even as you evade the bigger bosses. Where I believe this game presentation shines is the narration/commentary displayed on the walls in game. Say for example you are looking to run across a flat floor with a few hurdle obstacles, the writing on the wall will reassure you it is safe, until you are about half way through and turns on a death laser which needs lightning quick navigating as it taunts your imminent demise.
Being an exclusive for the Wii U, gamers can expect to get the most out of their system with the features incorporated into the game pad. In a co-op perspective, one player can control the movements of the clone as you would in traditional single player and the other player on the game pad can use a selection of tools to help or hinder the progression of their friend. Team work is great but the opportunity to destroy my friends hopes and dreams within the game is priceless, as I found a sense of all seeing power from the game pad. After studying the patterns of the puzzles for quite a while working out the kinks and tricks too them, I just couldn’t resist forcing my co-op partners demise right near the end, when they were at their most confident.
The challenges themselves have seen a degree of overhaul, keeping familiar elements and introducing new ones such as fan forced gravity or even smoke/steam to block out the sensors of turrets. More often than not, you will find yourself dumbfounded as you try to work around a particular challenge but when you finally see the light, that sheer feeling of outwitting success is brilliant.
Other perks added to the game include small pieces of customisation. Finding shining articles around the world allows you to be able to change the look of your clone; i.e. a cliche viking helmet can be worn as well as other various body outfits. Challenges are ranked and scored throughout the world or more appropriately the Miiverse; forcing the perfectionist players to get the treasured “S” Rank. Although to attain such a revered mark, you may be forced to come back to the stage once a new skill or method has been acquired.