The PC version of Superhot was primarily tested for the purpose of this review.
Superhot is quite straightforward on a surface level; the player (your avatar) is sitting in front of a DOS screen when prompted to download superhot.exe, given by another player.
Not all is as it seems, as the game soon crashes (within the game) and it soon becomes clear that superhot.exe is more sinister than what it originally was believed. There’s not much more to say without delving into serious story spoilers, but it’s fairly interesting on a meta level; fourth wall breaks and narrative breaking sequences are common throughout Superhot, and there’s some interesting theories that can be drawn away from Superhot, namely the use of VR and game immersion within gameplay. However the main story doesn’t explore much of these concepts and chooses to provide just enough to entertain the player, which given the short narrative, is perfectly fine.