The PS4 version of Samurai Warriors 4 Empires was primarily tested for the purpose of this review.
Samurai Warriors 4 Empires takes a different approach in the story mode compared to it’s predecessors, opting for a large scale scenario driven story mode in lieu of the individual character driven scenarios of earlier titles. You have an overview map of Feudal Japan and it’s up to you to eventually unify Japan under one rule in a heavy bastardisation of the Sengoku Period. It’s not the most accurate way to learn about one of the most interesting and bloody periods in Asian warfare, but like it’s distant Chinese cousins in Dynasty Warriors, the setting is definitely unique enough to warrant a passing interest in the main story, despite some shoddily delivered dialogue and cutscenes.
There really isn’t much to talk about in Empires’ story. The background is always interesting and will hopefully garner some people to crack open a history book, but the Samurai Warriors franchise isn’t the most accurate depiction of Feudal Japan. What’s given in characters, dialogue and cutscenes isn’t overly impressive, but delivers the story of a Unified Japan well enough.