Kicking off this year’s Game of the Year countdown from Press Start is a game near and dear to many of our hearts. The homegrown Florence is a beautiful debut from Mountains, a craft game developer working out of the heart of The Arcade in Melbourne and already doing excellent things within the space of interactive storytelling.
Florence, available on iOS, is likely to be the shortest game on this countdown by a long chalk. Taking less than an hour to get through, it doesn’t have a great deal of replay value either. So you might ask, what’s so good about this game? It is particularly inventive in the ways it engages the player to advance Florence’s story and the way it perfectly encapsulates the everyday goings-on in the lives of young adults is remarkable.
In his review, Brodie said: “I haven’t been touched by a love story like this since reading Scott McCloud’s The Sculptor, a wonderful and affecting graphic novel. Fullbright is probably the only other developer that could claim to do love right with Gone Home, but Mountains can stand proudly alongside them. In a medium so fixated on hurting others, it’s refreshing to enjoy a slice of life story about the complexities of love, romance and life itself.”