Sekiro: Shadows Die Twice is yet another masterpiece from Hidetaka Miyazaki, it’s a major departure from the Souls series, implementing a lot more action while drawing influence from the Tenchu franchise. Its fictionalised, magical version of Sengoku Japan is a stunning canvas for this shinobi tale.
The overall winner in a very competitive class, Sekiro stunned at The Game Awards taking two gongs in total. Its universal acclaim is well-earned and it’s clear why it’s a favourite among both critics and gamers in a year that has offered so much.
In his review, James said: “Sekiro: Shadows Die Twice is an intelligent reinvention of the tried and true SoulsBorne formula. It successfully manages to strike a delectable balance between difficult and enjoyable, without the frustrating moments players might’ve experienced in Dark Souls or Bloodborne. Owing to its fast-paced combat that rewards an aggressive approach, Sekiro: Shadows Die Twice is both fulfilling and satisfying and easily the best of FromSoftware’s games yet.”
Steven said: Sekiro had some massive shoes to fill. A new franchise from From Software and Miyazaki, following up on the success of Souls and Bloodborne games in an entirely new kind of setting. Brutally difficult and incredibly demanding, Sekiro was one of the most enjoyable and fulfilling games of the year.
Harry said: I also voted for Sekiro because I think it meaningfully improves on the Souls formula in a time where everyone is trying to replicate and improve upon it to no avail. It’s satisfyingly difficult and takes the meaning of triumph and mastery in videogames to a new level.
Congratulations to FromSoftware and Activision for Sekiro: Shadows Die Twice, The Game Awards champion and our #6.
Current Top 10:
6. Sekiro: Shadows Die Twice
7. Apex Legends
8. Untitled Goose Game
9. What The Golf
10. A Plague Tale: Innocence