Huge Mass Effect Andromeda Patch Improves Facial Animations

Last week it was revealed that Bioware would today reveal their future plans for Mass Effect Andromeda. This week, we’ll get our first major patch will bring improvements to character creation as well as improvements to human character eyes. It’ll also improve lip-sync and facial acting.

The patch also brings the ability to skip autopilot sequences in the galaxy map and Ryder’s odd movements where he ran in a zig-zag has been rectified.

Patch 1.05 will release in the new few days and the full patch notes are below:

  • Added option to skip autopilot sequences in the galaxy map
  • Increasing the inventory limits
  • Improving the appearance of eyes for humans and asari characters
  • Decreasing the cost of remnant decryption keys and making them more accessible at merchants
  • Improved lip-sync and facial acting during conversations, including localized VO
  • Fixing Ryder’s movements when running in a zig zag pattern
  • Improving matchmaking and latency in multiplayer
  • Improved tutorial placement
  • Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
  • Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
  • Improved logic, timing, and continuity for relationships and story arcs
  • Fixed various collision issues
  • Fixed bugs where music or VO wouldn’t play or wasn’t correct
  • Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
  • Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
  • Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
  • Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
  • Fixes issues related to some saves
  • Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
  • Streaming and stability improvements