It’s been confirmed that Assassin’s Creed Valhalla will be coming to PS5 and Xbox Series X as well as current gen consoles.
We spoke to Creative Director, Ashraf Ismail about creating the game with next-gen technology in mind. He started out by saying that the game would have faster load times on next-gen consoles (which we know is due to the PS5 and Xbox Series X’s use of NVME SSD technology), but went on to say that the decreased load length times will help keep players engaged in the world.
“We are quite committed to new technologies. You know, for example, having significantly faster loading times. This allows us to remove some of the friction with that emerging technology. This is really wonderful for us.” said Ashraf Ismail.
He also went on to say that the technology is allowing the team to push the potential of the worlds of Norway and ninth century England.
“Additionally, the worlds we’re building now are unlike anything we’ve built in the past in terms of their their detail. The amount of stuff that we can put so the more we can push the incredible potential of these worlds of Norway and ninth century, Dark Ages England. It’s better for the game it’s better for the immersion, it’s better for our players. So those are some of the ways where we’re allowing technology to really enhance what we’re making.” continued Ashraf ismail.
There’s no doubt that Assassin’s Creed Valhalla will be one of those games that come out around the launch of the next-gen consoles and push the technology and how us what it can really do.