Here’s New Spider-Man Miles Morales PS5 Screenshots And Details

Courtesy of Game Informer magazine, there are a few more gorgeous screenshots for Spider-Man: Miles Morales in the wild now, as well as a few more details on how the game will run, including the fact that there are no loading screens whatsoever on PlayStation 5 even when fast-traveling.

In a thread on Twitter, industry insider Shinobi602 laid out a lot of the key points from the Game Informer feature.

Included in the thread are details about the game’s visual modes which each focus on performance and fidelity. The former targets dynamic 4K and 60FPS while the latter still hits the 4K milestone, though it sacrifices frame-rate to bring players things like ray-tracing. As mentioned above, the game is without loading screens which seems like a crazy technical feat in its own right when one considers the size and scope of the New York City that Marvel’s Spider-Man gave us.

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The thread went on to confirm that only the titular web-slinger would be playable given it’s his game and Insomniac is placing heavy emphasis on his story. That being said, the plot in Miles Morales is expected to drive forward the stories of both Miles and Peter.

Small touches such as Miles’ animation seeming less fluid and confident lend to the concept that he’s still very green as Spider-Man and is nice attention to detail, the article also suggests that Miles will have access to his own “Friendly Neighbourhood Spider App” which lets players use the touchpad to quickly select activities or crimes without having to be bogged down in separate menus.

The article also makes note of DualSense features such as rumbling when web-shooting as well as the triggers tightening at the apex of each swing across the neighbourhood. Lastly, there are set to be improvements to the game’s ever-popular photo mode which will now offer customisable lighting, new selfie poses, stickers, and frames.

Spider-Man: Miles Morales releases November 12, 2020, for PlayStation 4 and PlayStation 5.

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