Guerrilla Games has announced the departure of its Studio Director, Angie Smets, who is moving into a huge new role as Head of Development Strategy at PlayStation Studios after nearly 20 years with the developer.
In the announcement, Guerilla has also confirmed that it’s working on more Horizon adventures featuring Aloy, stopping short of outright stating whether we’ll see her return in a full-fledged sequel or more Burning Shores-esque content for Horizon Forbidden West. It also mentions the online Horizon project, which we already knew about.
“These past two decades at Guerrilla have been an absolute dream. I feel privileged to have worked alongside some of the smartest and coolest people in the industry. I’m so grateful for everything I’ve learned alongside all the other Guerrillas. We have accomplished so much as a team, and I’m incredibly proud of all the games we’ve shipped together,” Smets is quoted as saying in the statement.
“A special shoutout to Jan-Bart van Beek and Michiel van der Leeuw. It feels like just yesterday that we were figuring out how to make and ship the first Killzone. Little did we know that we would eventually lead Guerrilla together. You’ve become like brothers to me, and there’s no way to thank you enough. I will miss you dearly.”
As far as the remainder of the studio management team goes, Guerrilla says it’ll now consist of Joel Eschler (Studio Director and Production Director) and Hella Schmidt (Studio Director and General Manager), alongside Jan-Bart van Beek (Studio Director and Art Director). Michiel van der Leeuw (Technical Director) will be focusing on the future technology and strategy for the Decima engine.
In our review of the new Horizon Forbidden West expansion, Burning Shores, we said “Burning Shores is a worthy expansion and follow-up to the incredible Horizon Forbidden West. It’s packing a fantastic new location to explore, compelling new characters and fearsome new machines to fight while offering an exciting glimpse into the future of the franchise.”