A couple of days ago, I got a summons to attend court. Only, it was really an invitation from EA Games to preview Battlefield Hardline’s multiplayer beta before it opened to the public.
To quickly summarise, the game’s premise moves away from the Battlefield franchise’s focus on military-driven conflicts, and instead focuses on the ongoing war between police and criminals.
Before we got right into it, Scott Probst, the game’s senior producer, delivered a quick briefing about the game. Here, he outlined the three core pillars that they had focused on during development: