Only twelve months after a solid start in the official Supercross series prolific studio Milestone are back in the mud with Monster Energy Supercross 2. From the outside looking in you could be forgiven for expecting a typical yearly tie-in release but the developers have clearly identified the series as an important part of their portfolio as right out of the blocks Supercross 2 is pleasantly surprising.
Milestone have been developing motorcycle games for twenty years now, with the majority of time spent in Superbike and MotoGP releases but their experiences in the WRC, Gravel & MXGP has given them plenty of time to tweak and hone in on an enjoyable racing model. Despite the short development cycle production values are a step above the usual licenced fare and bugs have been kept to a minimum with the only major concern being some annoying loading between screens which can get quite long when waiting for an event to load at times.
Fans of Supercross will be happy to find plenty of race options available, you can jump into all the usual events quickly but the bulk of your time will be spent in the career mode which is the main draw to keep coming back for another season of races. You make your own custom rider and start your journey through the 250 or 450 series against riders from the 2018 season. While you start out with a basic setup you can purchase more parts, both cosmetic and performance enhancing, by riding well and moving up the podium. There is a huge range of manufacturers, along with the teams themselves, which gives you plenty of options if you don’t like the look of a certain part or want to aim for a similar setup to the one you wished you could have in real life. Helping you towards these goals are sponsors you can sign up with, each has a range of payouts related to how you race and what you do outside the race track.