The Walking Dead‘s first season blew my mind. Abound with stellar performances, impactful plot points and captivating characters, the narrative-driven experience rightfully attracted countless game of the year nominations and walked away with a few too. At the then-Spike Video Game Awards, it earned top honours winning Game of the Year and Telltale earning the Studio of the Year award.
It was a significant achievement for Telltale of course. Up until that point, the relatively small studio had not received much attention despite some success with their Tales of Monkey Island, Sam & Max and Back the Future episodic releases. However, The Walking Dead proved they were an incredibly capable development team with tremendous ability to tell gritty, compelling stories.