Ubisoft San Francisco, developer of the upcoming free-to-play arena FPS XDefiant, has announced that it’s postponing the game’s Preseason launch, not long after its most recent Public Test Session.
XDefiant’s Preseason would have marked a kind of “soft launch” for the game but is now very much up in the air, meaning this is essentially an indefinite delay for the project and at a time where publishers and developers are shedding staff and shuttering live service titles on what feels like a daily basis.
The studio says the decision has come due to “some inconsistencies in the game experience” that it wants to address before it launches XDefiant’s Preseason, which is a little too vague a notion to estimate whether we’ll see the game launch this year or get pushed back even further. While a firm release date for the XDefiant Preseason was never revealed, it was widely expected to drop in the coming weeks.
The full message from the studio on this most recent delay reads:
“A MESSAGE FROM THE XDEFIANT TEAM
“Thank you to everyone who participated in our recent Public Test Session and continues to stand alongside us as we build XDefiant. The PTS once again showed us your appreciation for our fast-paced gunplay, uniquely crafted maps, objective-driven modes, and iconic Faction roster.
“But it also surfaced some inconsistencies in the game experience that we need to address prior to launching our Preseason. So we’ve made the hard decision to delay the Preseason of XDefiant.
“The team will continue working to address these issues and testing them to make sure we deliver on our goal of being a best-in-class arcade shooter. We will share more information about Preseason and testing as it comes.
“Thanks again for your support – we’re working hard to make something really special and we couldn’t do it without you.