More Trials is never a bad thing. The game’s announcement at E3 was one of my big highlights from the show, and after an hour of hands-on time with the game at Gamescom 2018 I have no doubt that Trials Rising is shaping up to be great. That said, those who have had their fix of the series may be underwhelmed to know that there’s not a lot of new additions coming with the new entry.
I played through a range of levels varying in difficulty during my time with the game, ranging from easy to extreme. Kicking off with easy to get back into gear with the physics-based controls, it didn’t take too long to get to grips with Trials once again and start pushing on to the harder levels. That said, the extreme level I played took over 200 resets to beat. While ludicrous, riding past that finish line after 15 minutes of trial and error was immensely satisfying.
Trials Rising feels as great as the series ever has, and the courses all offer up something fun and exciting in their own right. Each of the tracks I played through didn’t feel too far gone from levels that would have found a place in 2014’s Trials Fusion, but again, if you’re a fan of the franchise you’ll find the same fantastic gameplay and frustration-inducing courses in Rising. If you’ve been holding out for something more or particularly new, there’s not a lot to write home about.