It’s hard not to be a little taken aback by the idea of a Toys to Life game in 2018. Having seen the likes of Disney Infinity and LEGO Dimensions swept aside over the last couple of years, Ubisoft’s gamble on Starlink: Battle for Atlas — a brand new IP from the publisher’s Toronto team — is a bold move. Having had three hours of solid hands-on time with the game, though, it’s clear that gamble seems worth taking.
Toys to Life has been synonymous with gating off content and grinding out as much cash from the player as possible. It’s been one of the biggest issues I’ve had with the genre for many years, though early confirmation that Starlink could be completed with just the starter kit in tow calmed a lot of my issues prior to the preview event. After actually playing the game, then, I was taken aback by the amount of depth to the game, and how bloody fun it was.