Taking players into a place of conflict was an early mission statement of Ubisoft Quebec as they began their journey developing Assassin’s Creed Odyssey. Having enjoyed the game’s company for a handful of hours, I’m comfortable in saying that there’s no better setting the team could have picked. Greece tangled up in the Peloponnesian War, a war that would reshape the world of Ancient Greece forever, was an obvious choice. Some might believe that Odyssey was simply a knee-jerk reaction to Origins’ whirlwind success, however, this Greek tragedy has been in development for over three years and developed largely alongside Ubisoft Montreal’s smash hit from last year.
Not only was conflict a key goal, but contrast played a big part in the planning. Again, Greece suited this ideal to the ground. War and peace wrestle for control while the former consumes the country’s beautiful and picturesque rolling hills and fields. Rational thinking and the devout worshippers who believe firmly in the Gods clash ideals, adding another layer of contrast to a fascinating slice of world history.