The story of Titanfall pits the IMC against the Militia. The IMC are trying to gain control over a series of planets known as The Frontier. The residents of these planets had finally decided that it was time to join forces to form the Militia. In doing so, they wanted to regain control of their respective planets and drive away the IMC. Both sides of the story are told and it’s up to your interoperation to decide who is in the wrong. The story isn’t fleshed out but the general premise is set up to ensure that you have an understanding of why you’re fighting the good fight.
The world of Titanfall is larger and more varied than any other first person shooter that I can recall playing. The game takes place across 15 different locations and each look just as stunning as the next. One minute you’ll find yourself in a dark corridor and the next you’ll be strolling through a vast jungle. The artists of this game really did well to convey a wide variety of different planetary location.
The sound design in the game is equally as thrilling as the graphics. The sound of your Titan dropping onto a pilot or the robotic squeal of a grunt are all extremely satisfying. Set scenes that take place throughout the campaign are epic and visually remarkable.