Mario Kart doesn’t feature a developed story as such, the name says it all. Mario and his buddies (and usual enemies) all gather to test their expertise on the karting track. This time around players can choose their types of vehicles, tires and gliders all with their own varying stats that add another dimension to races. Defying gravity and physics, racers will compete underwater, in the air and even upside down. For a total of 32 tracks, 16 original tracks and the other 16 are reimagined courses from previous games.
Mario Kart 8 boasts a creative visual HD enchantment in the likes of which I haven’t experienced for a long time. Colours just seem to pop out of the screen. The combination of the colours and the variety of the worlds that have clearly been developed with the utmost love and care is bliss and sure to strike a resonating nostalgic chord to those familiar with the series. It even left a newcomer that I played with in awe at the delicate attention to detail of the world and colours. The vibrancy of the tracks, the backgrounds and the roads were all so striking that it was just simply awe-inspiring to play on such tracks. Many complained about the supposed Wii U’s dated hardware but honestly, this is what a true next gen game is meant to look like. No Watch_Dogs downgrade here, just a pure HD technicolour bliss.
At the conclusion of each race you are given the opportunity to view a well-structured highlights reel. You can view, edit, expand and upload these videos directly to YouTube, which adds another great social aspect to the game. I should warn you though as an Australian resident, a decent ADSL 2+ upload speed took nearly 45mins to upload a 30 second video. Not Nintendo’s issue by any means, just the poor internet quality of Australia but be weary of the long upload times if you wish to upload a lot.